I’m almost finished reading Michael Rubin’s DroidMaker, a fascinating history of how, essentially, George Lucas is largely responsible for much of the editing and computer graphics technology we use and see at the movies. I talked with Michael at Macworld Expo a bit about writing the book; after having collected snippets of information over the years (he once worked at Lucasfilm), he decided to write the book partially at the urging of his wife, who wanted him to do something with all that stuff. The result is a fascinating account of computer geeks who invented their ways out of problems and paved the way for nonlinear editing, computer gaming, and Pixar’s entirely 3D feature films.
